Effectiveness Of The Use Of Gamification By Teachers In The Education System

48 pages ID: EDU3060

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Project Details

DepartmentEducation
TypeProject
Pages48
MethodologyStatistical Analysis
Reference StyleYES
FormatMS Word & PDF
Reference No.EDU3060

Abstract

A Research Project for    Educational Technologist. Deep study into Gamification of a system SCOPE OF STUDY  The  study  is  focused  and  centered  on  gamifying  physics  concepts  to  be  thought  by physics teachers using gamified applications to facilitate a better understanding of the subject by the student. It unveils a new knowledge on how games can affect learning environment, as well as impact gamification has had on the learners in the education system today. AIMS AND OBJECTIVE  The aim of this project is not just to provide theoretical applications of gamification alone but also t…

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Pages48
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